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ENVIRONMENTS
3D Modelling
portfolio
SHRINE OF EPIPHANY
A sci-fi, Unreal Engine 4 environment developed in homage to my favorite game franchise - Halo.
WELCOME
A detective follows the trail of a missing girl, finding her in a decrepit old house but not quite the way he expected.
A solo 3D animated short film done in the style of Sin City (2005)'s stunning Film Noir lighting with a tinge of blood red.
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Joshua Ang
3D Modeller and Concept Artist
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